agentsolz.blogg.se

Game maker studio 2 animated splash screen
Game maker studio 2 animated splash screen










It was what I like to call “Fuck You Hard”. Had I known, I might have played it more and appreciated it more, and on a system with a decent joystick, I’m sure I would have mastered it myself. Montezuma’s Revenge was also released on Colecovision, Commodore 64, Sega Master System, Apple ][, Atari 8-bit computers, MS-DOS, and even… the Atari 2600, as I would find out some 30+ years later. I could only appreciate his skill and enjoy watching him show us how to get through the various screens full of death traps. Either way, it wasn’t good, and usually resulted in disaster - a lost life, or a game over.īecause of the joysticks, I could never do very well at the game, but my cousin had full-time access to the system, and was able to master the controls, and could beat the game without dying. As a result, in a game situation where you wanted to get to some exact spot and then stop on a time, you’d either overshoot your target, or you’d pull back and reverse course or end up drifting slightly in one of the other directions. With the 5200 joystick, you had to physically push the stick back in the center, stopping exactly in the “dead zone” where no input is registered - which took a great deal more precision and skill to master. With a centering joystick, you can release the stick and it returns to center, and all directional input stops. But it also had shitty, non-centering analog joysticks that made many games harder to play. The Atari 5200 boasted superior graphics to the Atari 2600 we knew and loved at home. These screen caps are from the Colecovision port, but only a real geek would know the difference… and no, this isn’t my playthrough, I’m not that good at the game. My cousin’s family had the Atari 5200, and whenever I would visit over there, we would get to play the games they had.

game maker studio 2 animated splash screen

And probably offensive to South Americans, too. So, haha, they named a video game “Diahrea”. People will advise “don’t drink the water” because if you do, without first boiling it or whatever, you’ll end up with dysentery. The game’s title is an allusion to the nickname given to traveler’s diarrhea, which was (is?) common when traveling south of the US-Mexico border. Originally released in 1983, Montezuma’s Revenge is an early platforming game released on a number of home consoles and personal computers. Why arguing about Link’s gender is dumb, and why it’s important.

game maker studio 2 animated splash screen

“Null Room” hidden in Superman (Atari, 1979).

game maker studio 2 animated splash screen game maker studio 2 animated splash screen

video games, programming, the internet, and stuff












Game maker studio 2 animated splash screen